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Rewards Mini-Site

Honor Decay

Once I gain Honor, do I keep it indefinitely, or do I have to keep earning it?
The Honor System is created so that players have to continue killing the enemy in order to keep their ranks. If a player does not fight or does not earn as many points from week to week, his or her standing will fluctuate. Over time Honor points will "decay". If a player goes down in ranks, any titles he has earned will be taken away until the rank is earned back.

What do you mean my Honor points will decay?
There is only a percentage correction between the current honor rating and the new rating. This is because honor points behave more like a rating system than a leveling system.

Does it always correct at the same rate, or do the player's rank/duration away affect it?
Rank changes as a percentage of the difference between a player's current honor rating and his or her current week's honor rating. However, in order to give players a cushion for "off weeks", the correction is substantially faster when a player is increasing their honor rating than it is going down.

Does it decay to zero, or is there some nominal rank it stops at?
Players would typically have to be inactive in PvP for a very long time (months) before they lose all rank.

Penalties

What sort of penalties are there for dishonorable behavior?
We have recently implemented the first steps toward a Dishonor system. Trivial civilian NPCs such as quest givers and vendors give Dishonorable Kills to players who kill them, or who are part of a party that kills them.

Are there any places where we can fight that will cause a negative honor gain if you kill the opposing faction? An example would be an Argent Dawn camp?
Not at this time. However, there will be times at which players will be worth no honor. For example, when a player loads into the world by crossing an instance line or logging in, or immediately after landing from a flight, that player will be worth no honor for a short time.

Are there any safe guards in place to prevent players from killing each other to climb up the ranks? For example, "you let me kill you and I will let you kill me" over and over again? That seems like it would be the fastest way to reach the top ranks of the Honor System.
Killing the same player repeatedly will have diminishing returns, so it will not be worthwhile for either player. In addition to that, any players caught participating in behavior described above will be guilty of exploiting the game and will be dealt with accordingly. The system we have in place can track unusual patterns to help expose this behavior.

What if guilds coordinate with each other to "trade" players to kill so they are not always fighting the same player?
Any guilds caught participating in this activity will also be considered exploiting the game and will be penalized accordingly.

If I gain the 5th rank, and I purchase the Bracers as listed in the chart above, what happens if I drop down to the 4th rank. Will I still be able to wear the bracers?
Characters are able to equip gear obtained from honor rewards based on the highest rank that the character has attained in their lifetime.

 
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